hb0da plays 3on3

July 1st, 2008

Esl banner

hb0da is back in the ESL. This time we are going to play the to us completely unknown and unexplored 3on3 ladder. This can be explained by our shortage in players which stops us from 6on6 leagues rather efficiently. We have never played 3on3 before and hopefully we can produce some useful results. We are currently 4 active players that will play for the time being. Ulv, Bananen, Blöjan and Crone. We will alternate a bit depending on who is avaliable at the time of the games and such. Still, it will be fun and we look forward to it. No challenges have been sent out yet, but we expect to do so soon.

Contact ulv or bananen for 3on3 games.

ldkfjgldfhsg

June 30th, 2008

Right now hb0da is a bit slow and unsteady, so don’t expect amazing things from us. Our current team looks as follows:

  • ulv
  • bananen
  • blöjan
  • crone
  • sc0

Notably the line-up consists of five (5) people, with Sc0 temporarily borrowed from jÄgarna. He has yet to play with us since his TF2 doent work, and we havn’t played any games.

So please dont challenge us for pcw right now :D

In other news, we played a mix-pcw against the norwegian national team last night, accompanied by some good people from StarLike. We lost, but not gruesomly and we can only assume that Norway will not win nations cup. >:D

A submarine

June 26th, 2008

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- ping -

Valve, oh Valve, you make me horni!

June 23rd, 2008

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Valve, our saviour. I wont bug you with the “it took 10 years to make the game” stuff, because I was not an oldschool TF player. But I just want to vent some steam about the way Valve updates the game. Sure, I can see the logics in many parts of this. The update them one by one, rather than developing new classes for years. They add new weapons, sure, no problem here either.

My idea of the problem comes to the way they try to reach new players. The new weapons are unlockables, which means you have to complete a set of given missions to obtain them. Fun, exciting, amusing, perhaps even great, but I still dont understand what these things are doing in a game called TEAM FORTRESS? For each of these update releases, the game becomes flooded with masses of one and the same class, hunting eagerly for achievments. The game becomes unplayable for a whole week.

But every time (so far) when they have punched out a new set of unlockables for a class, they have also provided a free weekend tryout for anyone who wants to test TF2. I dont see how it would provide a good opportunity for anyone to test how great this game is in a mist of achievment-craving Pyros.

Especially since a lot of these achievment sucklers just stand in corners trying to achieve convince people do stand still so they can set them on fire, hit them in the head with their axe then taunt them to death.

I guess in the long run it doesnt matter at all, and these events will repeat until all classes are updated. By then the game will look rather different than it did in the beginning. Perhaps it will be better, perhaps it will just be more spammy.

Some players who prefer to play TF2 in a competitive way have already marked some disapointment in Valves choises by re-creating the pre-medic-pack version of Granary as “Pro Granary”. Does this mean we will one day see “Pro TF2″ patches?

Valve is not really something i view as the evil scum of the earth. In fact I think better of them now than I did after the medic update. But still, I loathe the whole achievements business. This is a multiplayer game. Rather not they put any single player crap in it. Most people just cheat it anyway. The rest just suck.

(I’ve got 2 pyro-achievments so far, and im gonna cheat them when I’m not too lazy)

BYE

<3 pyro

June 20th, 2008

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Valve has once again released a rain of terror on the public servers with yet another explosive pack of so called “achievements”.  Last night a great deal of TF2 players updated their games and started flaming away on the servers, both public and private. Countless players obviously unlocked the weapons after only half an hour of achievmenting.

There is also the new “Meet the sniper” video.

Clan fission: hb0da

June 19th, 2008

With some sadness, we are proud to report that some of our excellent members have left us to start a new “elite-aiming” clan which is called “Normal Combat” and draws its members from hb0da, jÄgarna and IDAC. From hb0da joins SneIS and morf, our two newest members. SneIS, an avid Scout will probably form a dynamic duo with Fanva, formerly in jÄgarna, while morf will quite likely continue his Demoman duties.

nk-llama.pngHere is the team lineup:

Hb0da is currently on a break from serious gaming (yes, we were serious for a while :D) but we have no reason to believe that inactivity is permanent. When this dreadful summer business ends, we will get back in the game, and woop some llama butts ;D

…………..

hb0da supports the FRA-law and war on terror.

I WANT MY FUCKING MONEY BACK

June 16th, 2008

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Worst movie ever. I am serious. Never ever pay money to see this film. If you do, might as well KILL YOURSELF!!! ITS CHEAPER!!!

oo hai!!

June 15th, 2008

lo noobs! :D

1 or 2 demomen

June 11th, 2008

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The blossoming controverse with its main characters Riemu (Four Kings) and Weqo (from God knows where) regarding a mysterious oligarchial rule change from cl2 ml1, to cl2 dl1 ml1 has caused nothing less than an uproar from the public. A critical post on the ETF2L forum by Weqo brought down a rain of replies with more or less amazing argumentation.

To understand this better, this discussion has been had before, and every time, the class limits have stuck with cl2 ml1, but now Riemu has tried to organize his own vote, on a private scale, among the division 1 clans of the world to change the demoman limit to 1. Weqo may or may not be in favour of this, but is mostly enraged that the top clans are doing this privately.

Another point of the problem is the distinct possibility that the leagues will not only stop with changing rules for div 1, but will proceed to change all the divisions. Only natural of course, and apperantly not even Riemus intention. All in all, this is causing another rift in the demomanic wound of the community. I wouldnt call it a schism, but it is certainly something a lot of people have an opinion about.

Why not 2 demomen?

A demoman is a powerful weapon in the defensive play of a clan. He can close down chokepoints with his stickies and bombard people in entrenched situations. Two demomen can close two chokepoints, and when many maps have only 2 chokepoints, the map is defacto shut down completely and, according to Riemu and his supporters, ruins the game. This shut-down-tactic was made a funny point of just last night as I watched the EURO 2008 game between Sweden and Greece. Two teams who played airtight defences against eachother without any particular offensive play to speak of. Sweden won 2-0 thanks to the prowess of the top striker to nail a given chance. Then accidentaly scored another one. Had this game ended 0-0, something that at times seemed inevitable, it would likely have been a candidate for “most boring game ever”. However, does this mean… we must put a limit to the amount of defenders? Its too hard to attack against 8 defenders, change the rules!!! Goalkeeper limit 1 (medic limit 1) is clearly defendable, but seriously, it would be insane to restrict the tactics of the team just because it is efficient. In the past, football was played with 1 defender and the rest on attack, now its the opposite. Why? Because it works! It is the way of the game, and if you dont manage to defeat the other team, its not because they used lame tactics. Its because you failed to overcome them.

So Riemu, what is the reason? Is it a) Too boring, or is it b) Too hard? The name of the game is TF2, a game based on tactics (because the classes are so well balanced) and the meaning of tactics is to use your teams resources to overcome the other team by means of wits, not pure force (or by changing the rules to prevent them to use certain tactics).

However, one must also concider that, in the case of 2 demos making the game less fun. Would it perhaps be fun to also change Spylimit to 3? Pyrolimit 1, Engylimit 1, sniperlimit 3, and how about spectactorlimit 4?! As you can see, there are many ways to configure these classlimits, but seeing as we have already come to the conclusion that cl2 is good, and everybody is generally quite happy with it, there isnt much reason to change it. Except of course if 2 demomen are too boring.

Also, we’ll see what devilry Valve comes up with with those next achievment spams.

The discussions:

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ETF2L Cup begins for hb0da - with a victory

June 9th, 2008

We played against the SMS clan. Germans or Russians or something like that.

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We won.

EURO 2008 Schedule

June 9th, 2008

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During these games, we might not want to play a lot of TF2. Yes, its all of them >:D

  • 7th June Switzerland v Czech Republic 18.00
  • 7th June Portugal v Turkey 20.45
  • 8th June Austria v Croatia 18.00
  • 8th June Germany v Poland 20.45
  • 9th June Romania v France 18.00
  • 9th June Holland v Italy 20.45
  • Tue 10th June Spain v Russia 18.00
  • Tue 10th June Greece v Sweden 20.45
  • Wed 11th June Czech Republic v Portugal 18.00
  • Wed 11th June Switzerland v Turkey 20.45
  • Thur 12th June Croatia v Germany 18.00
  • Thur 12th June Austria v Poland 20.45
  • Fri 13th June Italy v Romania 18.00
  • Fri 13th June Holland v France 20.45
  • Sat 14th June Sweden v Spain 18.00
  • Sat 14th June Greece v Russia 20.45
  • Sun 15th June Switzerland v Portugal 20.45
  • Sun 15th June Turkey v Czech Republic 20.45
  • Mon 16th June Poland v Croatia 20.45
  • Mon 16th June Austria v Germany 20.45
  • Tue 17th June Holland v Romania 20.45
  • Tue 17th June France v Italy 20.45
  • Wed 18th June Greece v Spain 20.45
  • Wed 18th June Russia v Sweden 20.45

And the ensuing final games.

Just to be nice

May 27th, 2008

Just to be nice to our UKRAINIAN friends of “OMG it’s” I gathered a team of six, and played against them. After the game we got this nice comment:

OMG! It’s Blade: lol i wanna pcw with hboda, not with a european dream-team :)

The team to recieve this honorific mention was: Sir Swetur (Knights), hording (formerly Excello), Osten (jÄgarna), SneIs, (hb0da), Bananen (hb0da) and ulv (hb0da).

crone joins hb0da

May 22nd, 2008

After practically joining hb0da quite a while ago, crone has finally played his last game with 060 and is now ready to join hb0da fully. Welcome crone.

This puts us to 3 new players who have joined us in the recent recentness. (Morf and SneIS before crone).

Spam!

May 21st, 2008

SPAM SPAM!

FADER vanquished by valiant hb0da

May 18th, 2008

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In a dashing performance by hb0da, the ever friendly Klan:Fader was slapped in the face by the wet glove, and promptly defeated on Granary. Unfortunatley, valiant hb0da was forced to play out the second half of the war playing public-tf2 on Gravelpit. A map so disgracefully bad Brad Pitt conciders changing his name to avoid the likenesses in name.  The above picture of the uber-Heavy has nothing to do with this game, and neither does the next picutre. They do however fill out the space quite nicely.

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Anyhow, the score was 4-2 on Granarypit and .. well, something else on Gravel, which we lost. Silly, quite silly. We did however put up a rather slick fight on Granary and showed some great teamwork - holding the team together, and really kept the game in our grip, apart from the two times when we were a bit unlucky in a critical moment and lost the upper hand. That is, our medic died. Sad indeed, but thats the way TF2 dances the mambo.

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Many greetings to our friend Mahadeva from n20 who helped us out on this day. Apart from him, we fielded Ulv on medic, Bananen was very much like the person on the picture above, fdr played Soldier, and briefly demoman, which was more commonly the job of san, until his little game bugged out again. SneIs played scout, spy and other assorted roles, and it was fine work indeed by our newish member.  Very fine, like wine.

The end!

PS. we played a ETF2L game today as well. We, didnt win a lot. I forgot the end score :) We lost on 2fort though.

Fear of a Free Tibet

May 15th, 2008

Free Croatia, free Slovakia, free food, Freetown, and now free Tibet. If so much in the world is for free, who pays the bills? I’ll tell you who pays the bills. I do. It’s god damned hard work I tell you.

There are some games coming up this week, and on monday. Most notably and frightening is that we have been challanged in ESL.

SPYCZECH!

May 9th, 2008

As the wise man Einstein said: “In order to form an immaculate member of a flock of sheep one must, above all, be a sheep.” This also applies to the spy. However, Einstein did not have a Blutsauger needle gun. This new weapon which so readily improves the medics health also provides the best means of spycheck since the flamethrower was invented (by Kallinikos of Heliopolis). Allow me to demonstrate.

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As you can see, as I punch needles out of my Blutsauger on this rather friendly looking Pyroclastic homeboy, I seem to be gaining a lot of health. Ah, it must be a new feature from Valve you say. You can now also obtain health by shooting your teammates, and then heal them back up again. Clever! But nay, this is not the truth!

IT IS A SPY!!!

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Here, the dark deamon uncovered! DIE SPY, DIE!!!

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So when you see this, and see no enemies, you should call out… SPY!! SPY!!! For one among you is not a sheep!

hb0da recuits SneIS

May 7th, 2008

Another recruitment, SneIS, also known as Sneslaget, has joined hb0da for the greater glory of many glorious things.

hb0da recruits MORF!

May 4th, 2008

For the first time in history, hb0da has recruited a non-hb0da related person to our ranks. MORF, formerly of Slackerz, has joined us, certainly to our benefit.

Welcome MORF! (or should we say h.morf?)

Super Sunday

May 4th, 2008

Today is Sunday, or as some call it “SUPER SUNDAY”, we however do not call it that. We call it the day before tomorrow. Tomorrow is Monday. Blue Monday.